Skip to main content

Tech In Class Is Like Christian Music

Growing up, contemporary Christian music didn't exist. If there was Christian music on the radio, it was usually at the beginning or end of a sermon. I remember listening to light rock or easy listening radio stations, some might even call it elevator music, but that was the least offensive you could get. The result was that the music we sang in church on Sunday was vastly different from what we heard the rest of the week. Very few radio stations played hymns with organ accompaniment. 
Today, my kids listen to KLOVE and we sing the same songs in church. It's a vastly different dynamic. Where I felt a dichotomy, my kids experience unity. The music on Sunday morning echoes throughout the week. Sunday and Monday are leveled to the same plateau, a continuity of worship.
What struck me though was the analogy to technology in the classroom. When we use the internet, social media and mobile devices in class, those tools and lessons can continue to reverberate all week long. The greatest asset to digital tools is the ability to extend learning into everyday life and on the reverse, bring everyday experiences into the classroom. It's really a lot like how Paul described, "So, whether you eat or drink, or whatever you do, do all to the glory of God."

Popular posts from this blog

Classcraft Interactive Notebook Page

Finished crafting interactive notebook pages for Classcraft, an engaging classroom management tool.

This fall I plan to add interactive notebooks to my classroom procedures. The goal is to provide students with something tangible to take home at the end of the semester. So that means creating or borrowing resources to guide students in developing their notebook.

Classcraft is a classroom management tool, an elaborate punishments and reward system designed like an epic role play game. Students create avatars and can upgrade pets and outfits based on experience and gold points earned. They can also lose points and suffer minor penalties. Everything is done in a fun, game like environment.

The computer lab is already divided into five or six stations, which lends itself easily to guilds or teams of students who work together in the game. I want students to develop their own backstory and choose their characters for the good of the group. I also need students to keep their login info some…

Exploring Science and Math through Music and Messes

If you have ever seen a music video by the music group OK Go, you know that they enjoy experimentation and quirky effects. Now all that energy is available for teachers in the classroom, with maybe slightly less mess.

In cooperation with Google and Morton Salt, they have produced a set of three STEM related lesson plans complete with tie-ins to their most popular videos. You can get your hands dirty in this wonderful playground at the OK Go Sandbox.

Lego Mindstorm Maze Runner

Students were tasked with writing a program for their robot to successfully navigate a preset maze. This used only directional command blocks (no sensors). The goal was to recognize sequencing, patterns and to become comfortable with testing and making modifications based on test results.